The STRATS Serious Game project is an educational initiative developed in collaboration with KEDGE Business School, aimed at teaching the PESTEL method to students in an interactive and engaging way. The aim of this serious game is to make learning more fun, by enabling users to understand macro-environmental analysis. The design includes physical and graphical aids that enrich the game experience and make it easier to understand the concepts covered, while at the same time enhancing interaction and participant involvement.
* UX / UI DESIGN
* PROTOTYPAGE
* USER TESTING
* PROJECT MANAGEMENT
* GRAPHIC DESIGN / GRAPHIC CHARTER
2022
Identify the different uses/needs of board games
Designing intuitive game components
Designing a serious game that can be adapted for use in other contexts
Allow a large number of students to play simultaneously